Okay. For whoever is interested, I have placed the code into
povray.binaries.scene-files. There is an example file (see image
attached to this message) as well as an include file containing the macro.
There are still a few things that could be modified, but it should work
well in most cases, where the scattered light doesn't have to be
extra-smooth.
Have fun~
--
Samuel Benge
stb### [at] hotmail com
See my website@: http://www.goldrush.com/~abenge/Top/index.html
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