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Slope maps would have doomed this project from the beginning. My
technique is more like real SSS. In fact, it's the closest you can get,
I think, without making a patch that throws photons.
Hugo Asm wrote:
> Two slope maps; one taking camera position into account, the other taking
> light position into account ?
>
> Regards,
> Hugo
>
>
>
--
Samuel Benge
stb### [at] hotmailcom
See my website@: http://www.goldrush.com/~abenge/Top/index.html
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