The scene file has been dropped in povray.binaries.scene-files. I
changed the density function to resemble what you were describing. It's
just a pigment statement, so it shouldn't be too hard to make new ones.
Happy raytracing.
Mack Tuesday wrote:
> I found your earlier post featuring an image with the whole cube.
> I noticed how you modulated the thickness of the dendrites as a
> function of location.
>
> I think it would be cool to see a picture that makes the cube look
> *immense*, where the dendrites are thin near the ground and thick
> near the top; maybe have the camera near the ground and have some
> hills surrounding the cube. Have some clouds floating near it.
> It would look surreal but somehow physically possible.
>
> Maybe I'll do that myself. Have you posted the scene description
> anywhere?
>
>
> nospam wrote:
>
--
Samuel Benge
stb### [at] hotmailcom
See my website@: http://www.goldrush.com/~abenge/Top/index.html
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