Ari-Matti Leppaenen wrote:
> John VanSickle wrote:
>
>> This was done in just a few hours time last night. before.jpg is the
>> hull mesh and after.jpg is with three levels of subdivision plus normal
>> smoothing.
>
> That looks nice. Can you see the control mesh after subdivisions and
> modify it on the fly in your editor? It would make editing a whole lot
> easier (but needs a lot of computational muscles).
No. The modeler doesn't do the subdivisions. The modeler exports the
basic mesh to a POV script file. I have a set of macros here
http://enphilistor.users4.50megs.com/nsss.htm
which take the polygon hull and turn it into the smooth form.
> What scheme are you using for subdivisions? You might find this paper
> interesting: http://tom.cs.byu.edu/~tom/papers/nurss.pdf. It's one way
> of preserving sharpe features. I don't know if it's the best option, but
> not too much work if you have a working Catmull-Clark.
Right now I use a modified Loop scheme (extended to include
quadrilateral faces).
Regards,
John
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