Just testing out my options for importing meshes. This one was modeled
in LightWave, taken through Amapi, and plopped into POV. In the process,
any textures I gave the face in LightWave were dissolved into the ether,
never to be seen again.
Does anyone have suggestions as to how I might preserve an object's
textures when using 'outside' meshes? Can I save my object first to obj
and use the Poser2POV conversion utility to my success?
--
Samuel Benge
stb### [at] hotmailcom
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