POV-Ray : Newsgroups : povray.binaries.images : Isosurface Desert (jpeg, 28kb) : I found The Solution Server Time
15 Nov 2024 02:27:26 EST (-0500)
  I found The Solution  
From: Samuel Benge
Date: 26 Sep 2003 12:25:22
Message: <3F74686F.6070704@hotmail.com>

engines.

What do you mean when you say you tried to do a centralized version of 
crackle, but it didn't do it? The cetralized crackle didn't form cracks, 
or you couldn't make a centralized crackle at all?

The reason why I ask is because I found the solution to making crackle 
with radiating lines yesterday. Actually, Alex Kruchikov found it first, 
but he took it futher to create his curles pattern (see Curly Patterns, 
povray.binary.scene-files 9/13/03). I haven't made really good erosion 
patterns with it yet; it's going to take some heavy-duty layered 
patterns to get what I want.

Here is the altered code if you are interested:

//The Code

#declare Spokes=
  function{
   pattern{radial frequency 4}
  }

#declare Cells=
  function{
   pattern{crackle form x*1 }
  }

#declare Starbursts=
  function{
    (
     sin(
      +Spokes(
       Cells(x,y,z)-Cells(x,y,z-.03),
       0,
       Cells(x,y,z)-Cells(x+.03,y,z)
      )*2*pi
     )
     +1)*(1/2)
   }

plane{y,0
  pigment{
   function{Starbursts(x,y,z)}
  }
}


JC (Exether) wrote:


> I fear that this particular one would be time consuming to compute.
> 
> Talking about patterns, I'm also looking for one that could be used to 
> do centered cracks, I tried to do a cylindrized version of crackle but 
> it didn't do it.
> 
> JC


-- 
Samuel Benge

stb### [at] hotmailcom


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