POV-Ray : Newsgroups : povray.general : Spring is sprung. : Re: Spring is sprung. Server Time
4 Aug 2024 04:17:46 EDT (-0400)
  Re: Spring is sprung.  
From: John VanSickle
Date: 23 Sep 2003 13:44:09
Message: <3F70865F.5A0CA7EA@hotmail.com>
Warp wrote:
> 
>   2. Construct the spring as a mesh. The advantage is that it renders
> fast and it will look smooth even with fewer segments (because of
> smooth triangles). The problem is that constructing it is a lot
> more complicated (so complicated I'm not bothering doing it right
> now).

I feel another Thoroughly Useful Macro coming on...


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