|
|
Hello Chris, nice to hear from you again.
The textures are all procedural. Where the concrete appears to have a radial
streaking pattern I used the cylindrical warp. The ground is an average of
several patterns, stretched and facing different directions.
~Sam Benge
>
> Hi Sam,
>
> nice to see you again here.
>
> As usual impressive images. Are all textures procedural or did you use
> image maps for the concrete? Realism could of course be additionally
> improved by using an area_light.
>
> Christoph
>
> --
> POV-Ray tutorials, include files, Sim-POV,
> HCR-Edit and more: http://www.tu-bs.de/~y0013390/
> Last updated 17 Jun. 2003 _____./\/^>_*_<^\/\.______
Post a reply to this message
|
|