Jaime Vives Piqueres wrote:
> Critcism welcomed as usual!
>
Nice image (as usual :)
I can just recommend how to imrove your palms. Maybe it's not
so bad for low resolution but mesh leaves will be too annoying in
high resolution.
The best result you can achieve using Tom Aust's heightfield
leaves (HF_PALMLEAF...) In this case you cannot save mesh
tree from POV-Tree but you can use TOMTREEm (included
with POV-Tree 1.2) to render the trees. It will reduce rendering
time. Also you will need leaf image map from original TOMTREE.
If you still prefer to use mesh leaves try to use the latest version
of POV-Tree 1.2. I fixed there a bug related to Mesh1 leaf. Now
it's triangular structure is not so visible because one side of the
triangle lays on branch.
For mesh leaves you could try also the following settings which
hopefully should help :)
Branch tab - Taper = 1.0
Bunch tab - Taper Off At Tree = -0.3
Bunch tab - Taper Off At Twig = -1.5
Gena.
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