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Ray Gardener wrote:
>
> Camera problems have been fixed.
> Any POV-Ray perspective camera should work now,
> except those with inverted vectors such as rad_def_test.pov,
> which will appear flipped horizontally.
That will diminish the usability of your patch quite a lot - various
sample scenes from the official distribution (particularly most i made
:-)) work this way - same applies for scenes generated by Moray AFAIK.
I agree with Gilles that the use of a quick preview is not very
significant without 'interactive' features - those would be difficult (but
not impossible) to implement in a portable way of course. If it's just
the static preview it does not matter much if it takes 0.1 seconds or 1
second - this can be achieved with raytracing as well when you reduce
quality of the result.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 28 Feb. 2003 _____./\/^>_*_<^\/\.______
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