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Looks good.
Was that pixelization (big pixels in HDRI map) done intentionally?
I believe you'll place some walls in that room so that HDRI map
will not be visible in the background. Because it becomes too
boring :) Before we had the same objects (teapot, Chevy) now we
have the same place for those objects (Uffizi, kitchen etc. :)
Gena.
Florian Brucker wrote:
> Hey folks!
>
> This one will be part of my next image: It's the piano standing in our
> living-room. It's a shame i can't play it, but at least i got it into POV
> *g*.
>
> This one took 45min to render with MLPov 0.81, including the nice HDRI
> kitchen probe (which really adds a lot to the image) and Radiosity_IndoorHQ
> settings from "rad_def.inc" at 1024x768 AA 0.3 (i cut away some parts of the
> image where only the hdri map was visible).
>
> Unfortunately there is heavy aliasing on almost all the edges. I'm using
> Round_Box_Merge from "shapes.inc", but i think that cannot be the real
> problem. Any ideas?
>
> It would also be nice if you could give me some comments about the textures.
> I'm no texturing god, so any help is appreciated *g*
>
> greetings,
> Florian
>
> [Image]
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