|
|
Warp wrote:
>
> [...]
>
> I don't understand what would be the use.
> AFAIK HDRI data have only effect on reflections and global illumination.
> No such things are used in the OpenGL program. When you look directly
> to an unmodified HDRI image, you don't see any difference between it
> and a regular image, and that's basically what is seen in the OpenGL
> program: The environment map itself.
But there is reflection in your OpenGL images - surely faked somehow but
that's not the point.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 28 Feb. 2003 _____./\/^>_*_<^\/\.______
Post a reply to this message
|
|