POV-Ray : Newsgroups : povray.binaries.images : GL SkySphere : Re: My GL SkySphere (~120kbu) Server Time
15 Nov 2024 18:21:28 EST (-0500)
  Re: My GL SkySphere (~120kbu)  
From: Xilo Musimene
Date: 16 May 2003 04:38:12
Message: <3EC4A37B.1030305@hotpop.com>
>   I don't understand what would be the use.
>   AFAIK HDRI data have only effect on reflections and global illumination.
> No such things are used in the OpenGL program. When you look directly
> to an unmodified HDRI image, you don't see any difference between it
> and a regular image, and that's basically what is seen in the OpenGL
> program: The environment map itself.
> 

Hey, why don't we build an OpenGL game completely stuffed with povray 
textures! =)

-- 
Dedicated to audio/visual and interactive artwork.
http://www.geocities.com/simonlemieux/


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