POV-Ray : Newsgroups : povray.binaries.images : GL SkySphere : Re: My GL SkySphere (~120kbu) (Was: GL SkySphere) Server Time
15 Nov 2024 18:21:21 EST (-0500)
  Re: My GL SkySphere (~120kbu) (Was: GL SkySphere)  
From: Christoph Hormann
Date: 15 May 2003 14:11:15
Message: <3EC3D841.7E0E3E94@gmx.de>
Warp wrote:
> 
>   Here are snapshots of my school project, where I used this exact same
> technique.
>   The first image is the actual environment map rendered with POV-Ray.
> The next four images are snapshots from the OpenGL program.

I suppose your system does not use high dynamic range image data.  In this
situation this would be a good idea (not sure if and how this could be
handled in OpenGL though).

Christoph

-- 
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 28 Feb. 2003 _____./\/^>_*_<^\/\.______


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.