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Christoph Hormann wrote:
>
> Achill wrote:
>
>>[...]
>>
>>>
>>>So the vector sum of an arbitrary surface and a sphere at <0,0,0> with
>>>radius 1 is the same as with any other sphere with the radius 1? Sounds
>>>strange. Furthermore this means that this sum is not commutative.
>>>
>>
>>The sum of a set with any sphere of the same radius is the same, up to a
>>translation. Moreover, the operation is commutative.
>
>
> So the sum of a
>
> sphere { <1,0,0>, 0.1 }
>
> and a
>
> sphere { <0,0,2>, 0.1 }
>
> would be a
>
> sphere { <0,0,0>, 0.2 }
>
> ???
>
> Now that's a really strange idea for combining shapes...
It would give a
sphere { <1,0,2>, 0.2 }
Generally, if you have a convex (see
http://mathworld.wolfram.com/Convex.html) solid A and skalar values x,y,
then x*A + y*A = (x+y)*A.
Note also that a translation of a set A by a vector t may be regarded as
a special sum {t}+A.
Achill
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