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Alan Walkington wrote:
>
> Among the many thousands of things about povray that I don't seem to
> understand appears to be use of the vector macros.
>
> I want to create a cylinder along the x-axis with one end at 0,0.
> move it to <location>, pointed at <lookat>.
>
> [...]
You need to do a Reorient_Trans() with 'x' and '<lookat>-<location>' as
parameters and then translate the object to <location>.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 28 Feb. 2003 _____./\/^>_*_<^\/\.______
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