|
![](/i/fill.gif) |
Warp wrote:
>
> Christopher James Huff <cja### [at] earthlink net> wrote:
> > Roll "sky_sphere" into "background". With the present name, too many
> > people mistake it for an object.
>
> Another handy feature for "background" would be support for a pigment
> (instead of the current support for a single color).
> The pigment could be evaluated, for example, at <0,0,0> in the lower
> left pixel of the image and <1,1,0> at the upper right pixel. The
> functionality would be pretty similar to using the alpha channel (+ua),
> but instead of blending to transparent, the image would blend to the
> given pigment.
>
> One of the most useful applications for this would be to specify a bitmap
> for the background (which is often requested by people).
How would you contrain it to the view point of the camera?
--
Ken Tyler
Post a reply to this message
|
![](/i/fill.gif) |