POV-Ray : Newsgroups : povray.general : Object Handling for Water-Surface-System : Re: Object Handling for Water-Surface-System Server Time
4 Aug 2024 16:07:40 EDT (-0400)
  Re: Object Handling for Water-Surface-System  
From: Christoph Hormann
Date: 27 Mar 2003 12:17:53
Message: <3E83326C.A49E0145@gmx.de>
Tor Olav Kristensen wrote:
> 
> [...]
> 
> I'm sorry, but I still do not understand what
> you meant by "function based transforms".

Well, i meant to base a transfor on a function.  The syntax would be like:

transform { function { ... } }

and the function would have to be a vector function with three parameters
(just like a transform function).  

transform { function { transform { ... } } }

would therefore be the same as 

transform { ... }

The nice thing would be you could do things like averaging (as
explained).  Of course this is not implemented yet and i am not even sure
if it would work under all circumstances (at least nonlinear
transformations would lead to strange results).

Christoph

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