ABX wrote:
>
> [...]
>
> DigitalMarc C++ 8.33.4 - 339 seconds (windows console)
> MinGW 2.0.0-3 gcc 3.2 - 310 seconds (windows console)
> Borland C++ 5.5 - 277 seconds (windows gui)
> DJGPP 2.3 (gcc 3.2) - 202 seconds (dos application)
> Open Watcom 1.0 - 194 seconds (windows console)
>
> That was quick test with MegaPOV specific scene. I will try 3.5 scene with all
> mentioned compilations and official binaries but I need more free time for that.
It looks interesting but i have some doubts whether these numbers are
representative. My own tests some time ago showed that the MinGW version
is significantly faster than the Borland C++ version. What were the
optimizations used for GCC?
BTW the support libraries should not matter much when you render without
file output.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 31 Dec. 2002 _____./\/^>_*_<^\/\.______
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