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Florian Pesth wrote:
> Thanks Txemi and Matthias for the links. I already knew this three
> programs and I guess they are all not, what I'm searching for.
> I have tested Wings and Equinox and couldn't install Kpovmodeler (Guess
> it had something to do with old libraries, can't remember exactly). But
> as far as I know, Wings is a subsurface division modeling program, and
> Equinox and Kpovmodeler are both more for scene setup. What I'm
> searching for is an explicit spline based modeling program with realtime
> OpenGL preview. Maybe I have to take a closer look to Equinox and
> Kpovmodeler, but I guess if it's implemented it's only implemented very
> basic and uncomfortable. But I could be wrong. Does anybody use this two
> programs for spline based modeling? (I don't need primitives support or
> even CSG support, because I can do this in POVRAY.)
>
> Regards,
> Florian Pesth
You might look into AC3D (ac3d.org). It is a mesh editor (from what
I've seen) and has the ability to export into POV format, among others,
as well as many import formats (though not POV, unfortunately). I
believe the registration fee is around $40, and it has linux as well as
windows versions. Realtime OpenGL previewing, and has both statically
linked binaries as well as dynamically linked libraries, so you can get
the full bang out of your opengl drivers.
--
Kevin
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