Mike Williams wrote:
> The model I ended up with is out of another program I use. Built with nurbs
> then converted to smooth triangles. I am really liking nurbs. The first
> image here was what I started with. It is a high res heightfield. It works
> but not as good as the nurbs. I will continue to use both but based on the
> object to be created.
The picture your created with heightfields is still cool. About Nurbs,
it is a very powerful way of creating objects. To bad I don't really
know how to use them yet.
Anyway, all the best
Fidel.
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