POV-Ray : Newsgroups : povray.unofficial.patches : MegaPov/Mechsim: More complex topologies : Re: MegaPov/Mechsim: More complex topologies Server Time
3 Jul 2024 06:05:28 EDT (-0400)
  Re: MegaPov/Mechsim: More complex topologies  
From: Christoph Hormann
Date: 10 Jan 2003 08:14:28
Message: <3E1EC732.4FF616CB@gmx.de>
Gilles Tran wrote:
> 
> Just wondering, is it possible to use an external mesh (non-povray
> generated) for the simulation ? Let's say I have an (arbitrary) obj file for
> instance, what would be the steps involved in turning it into an object
> usable in Mechsim ?

You can surely convert a mesh into a mechsim topology since both are based
on vertices/masses and connections and faces in between.  The problem is
that a mesh only represents the surface of a shape.  The simulation object
generated from it would behave like a flabby balloon or so.  For a mesh
based cloth shape this would be just fine but for a solid object you would
have to add a lot of internal connections to get a real shape.  These
connections could of course be generated automatically, you just would
have to make sure none of them lies outside the mesh surface (which could
happen for non convex shape).  

And finally you have to remember that simulation is a time consuming
task.  Trying to use a 10000 triangle mesh in a simulation won't be much
fun probably.

Christoph

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