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Program ended abnormally on 1/3/03 8:02 PM, Due to a catastrophic Dennis
Miller error:
> Thank for your reply. Where is the message in which Jamie describes this
> technique> I must have missed it.
I think it was in povray.binaries.images.
> But to be clear, if I put a plane on the Y axis beyond my object, I should
> still be able to use the illumination from the map even if the map image is
> not showing in my scene?
The parts of the HDR map behind the camera, yes.
The parts hidden by the plane, no.
> thanks again,
> D.
>
--
/*Francois Labreque*/#local a=x+y;#local b=x+a;#local c=a+b;#macro P(F//
/* flabreque */L)polygon{5,F,F+z,L+z,L,F pigment{rgb 9}}#end union
/* @ */{P(0,a)P(a,b)P(b,c)P(2*a,2*b)P(2*b,b+c)P(b+c,<2,3>)
/* videotron.ca */}camera{orthographic location<6,1.25,-6>look_at a }
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