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hughes, b. wrote:
> I thought disc was described in the Doc as being like a plane.
>
> Ah ha! Yes it is, just checked. Says:
>
> Note: The inside of a disc is the inside of the plane that contains the
> disc. Also note that it is not constrained by the radius of the disc.
>
Now, I have a question: Why is it so ?
Moreover, excepted for 'Camera insideness', is the 'Inside' test of a
disc ever used for something ? (media ? CSG intersection/difference
seems out of range...)
Was it for some 'interior texture vs exterior texture' ?
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