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Luc H wrote:
> I heard about tesselate, but it seams to be a patch for the source code...
> The idea would be to modify the source to ouput the mesh datas in a separate
> file, am I wrong ?
tesselate is a patch, so you are correct.
Problem:
tesselate works only with:
- Finite
- 3D
- Bounded
Objects. (these conditions are cumulatives).
There is also a mesh import/export to GTS format(GTS: Gnu Tesselated
Surface, IIRC), loosing the texture in the process (GTS does not have
texture).
So, if your scene can be tesselated, you can export it...
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