POV-Ray : Newsgroups : povray.general : [announce] Sim-POV 0.1 : Re: [announce] Dying for a Windows port of Sim-POV 0.1 Server Time
5 Aug 2024 08:22:21 EDT (-0400)
  Re: [announce] Dying for a Windows port of Sim-POV 0.1  
From: Christoph Hormann
Date: 2 Nov 2002 09:54:19
Message: <3DC3E71B.77BD34F8@gmx.de>
cadman wrote:
> 
> I am drooling at the prospects after looking at the samples.  However, I am
> a novice at porting code (nor do I have a *NIX box).  As soon as someone
> ports Sim-POV to Win32, please post it and let us know!
> 

There is nothing to port, the patches are only modifying the platform
independent part.

None the less i have meanwhile managed to get the Cygwin/MinGW system
compile POV-Ray 3.5 and the a compiled command line version is available
now.  But be warned - despite now using gcc 3.2 the program is still quite
a bit slower than the official version.  Some numbers (with a modified
version of benchmark.pov, tested on a K6):

official WinPOV (Intel): 449 sec (parse: 18 sec)
SlimePOV (msvc):         463 sec (parse: 20 sec)
PoPOV (free Borland):    561 sec (parse: 39 sec)
MinGW (-O2):             483 sec (parse: 42 sec)
MinGW (-O3):             463 sec (parse: 38 sec)

These values are just quick tests so the actual speed differences could be
somewhat different but in tendency it is quite a bit faster than the
borland compiler but not as fast as the Intel and msvc version.

Compiling with Cygwin/MinGW involved quite some modifications (see
povray.unix for more details).  The version for download is the '-O3'
optimized version with static libraries and no graphics display.

Christoph

-- 
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 02 Nov. 2002 _____./\/^>_*_<^\/\.______


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