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cadman wrote:
>
> I am drooling at the prospects after looking at the samples. However, I am
> a novice at porting code (nor do I have a *NIX box). As soon as someone
> ports Sim-POV to Win32, please post it and let us know!
>
There is nothing to port, the patches are only modifying the platform
independent part.
None the less i have meanwhile managed to get the Cygwin/MinGW system
compile POV-Ray 3.5 and the a compiled command line version is available
now. But be warned - despite now using gcc 3.2 the program is still quite
a bit slower than the official version. Some numbers (with a modified
version of benchmark.pov, tested on a K6):
official WinPOV (Intel): 449 sec (parse: 18 sec)
SlimePOV (msvc): 463 sec (parse: 20 sec)
PoPOV (free Borland): 561 sec (parse: 39 sec)
MinGW (-O2): 483 sec (parse: 42 sec)
MinGW (-O3): 463 sec (parse: 38 sec)
These values are just quick tests so the actual speed differences could be
somewhat different but in tendency it is quite a bit faster than the
borland compiler but not as fast as the Intel and msvc version.
Compiling with Cygwin/MinGW involved quite some modifications (see
povray.unix for more details). The version for download is the '-O3'
optimized version with static libraries and no graphics display.
Christoph
--
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 02 Nov. 2002 _____./\/^>_*_<^\/\.______
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