POV-Ray : Newsgroups : povray.general : IRTC : Re: IRTC Server Time
5 Aug 2024 10:26:48 EDT (-0400)
  Re: IRTC  
From: Francois Labreque
Date: 27 Sep 2002 21:47:45
Message: <3D9509D1.7000908@videotron.ca>
Rafal 'Raf256' Maj wrote:
> Hello,
> about "Loneliness" stills round - imho 2nd, 3rd and artistic-merit images 
> are *much* nicer then the 1st place image. This blue town ofcourse is 
> interesting, but in fact - it's just set of simply geometric buildings and 
> not-complicated textures but with addition with radiosity. 
> Do You agree ?

If you read the comments, many people thought - as you did - that the 
textures should have been more intricate.  This being said, the creator 
of the image probably wanted the viewer to focus on the loneliness of 
the insomniac, not how amazing the isosurface bumps of the bricks were 
or what the heck was that person thinking when they bought those ugly 
curtains!

> 
> Sometimes I think that it would be good idea to have only a few judges, but 
> that realy use POV for many years and know it very well.

The IRTC is not POV specific.  If the judges were all POV experts, this 
could lead to bias against images not done in POV.  For example, doing a 
good-looking reflective sphere on a checkered plane in Lightwave or 
Blender is a lot harder than in POV, so that image would receive only 
passable marks, whereas a judge knowledgeable in Blender would certainly 
praise the technical merit of the person doing it.

Besides, Bill Marrs had to basically jump through flaming hoops to get 
as many voters as we did this round,  I prefer getting as many voters as 
possible rather than 5 or 10 snotty "pros".

Some people will vote almost only on technical merit, some mostly on 
artisitc merit, and not many are willing to give high marks for 
interpretation of theme if the technical or artistic aspects are 
lacking.  With close to 80 people voting, you have more chances of 
levelling the scores for artistic and technical merit and get the 
overall "best" pictures to win.

-- 
/*Francois Labreque*/#local a=x+y;#local b=x+a;#local c=a+b;#macro P(F//
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/*        @        */{P(0,a)P(a,b)P(b,c)P(2*a,2*b)P(2*b,b+c)P(b+c,<2,3>)
/*   videotron.ca  */}camera{orthographic location<6,1.25,-6>look_at a }


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