|
|
Rafal 'Raf256' Maj wrote:
> Hello,
> about "Loneliness" stills round - imho 2nd, 3rd and artistic-merit images
> are *much* nicer then the 1st place image. This blue town ofcourse is
> interesting, but in fact - it's just set of simply geometric buildings and
> not-complicated textures but with addition with radiosity.
> Do You agree ?
If you read the comments, many people thought - as you did - that the
textures should have been more intricate. This being said, the creator
of the image probably wanted the viewer to focus on the loneliness of
the insomniac, not how amazing the isosurface bumps of the bricks were
or what the heck was that person thinking when they bought those ugly
curtains!
>
> Sometimes I think that it would be good idea to have only a few judges, but
> that realy use POV for many years and know it very well.
The IRTC is not POV specific. If the judges were all POV experts, this
could lead to bias against images not done in POV. For example, doing a
good-looking reflective sphere on a checkered plane in Lightwave or
Blender is a lot harder than in POV, so that image would receive only
passable marks, whereas a judge knowledgeable in Blender would certainly
praise the technical merit of the person doing it.
Besides, Bill Marrs had to basically jump through flaming hoops to get
as many voters as we did this round, I prefer getting as many voters as
possible rather than 5 or 10 snotty "pros".
Some people will vote almost only on technical merit, some mostly on
artisitc merit, and not many are willing to give high marks for
interpretation of theme if the technical or artistic aspects are
lacking. With close to 80 people voting, you have more chances of
levelling the scores for artistic and technical merit and get the
overall "best" pictures to win.
--
/*Francois Labreque*/#local a=x+y;#local b=x+a;#local c=a+b;#macro P(F//
/* flabreque */L)polygon{5,F,F+z,L+z,L,F pigment{rgb 9}}#end union
/* @ */{P(0,a)P(a,b)P(b,c)P(2*a,2*b)P(2*b,b+c)P(b+c,<2,3>)
/* videotron.ca */}camera{orthographic location<6,1.25,-6>look_at a }
Post a reply to this message
|
|