Hello,
I have a very specific question.
I need to render a scene as follows.
A checker board floor.. some objects on it... and a parabolic reflector
with convex side facing up... and a camera (perspective) looking down
straight at the parabolic reflector along it's axis of symmetry.
diagram:
[Cam1]
%%
^^
.$$.
___ ,~ \ [###]
|1| /para R\ [2] [ 3 ]
======================== floor(checker board)
paraR = parabolic reflector
cam1 = perspective camera
I need the reflector to be a perfect mirror and see the scene as
reflected in the mirror alone.
thanks,
-sr
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