POV-Ray : Newsgroups : povray.general : About THAT idea... : Re: About THAT idea... Server Time
5 Aug 2024 20:15:49 EDT (-0400)
  Re: About THAT idea...  
From: Christoph Hormann
Date: 13 Sep 2002 04:02:30
Message: <3D819B95.D48BD5A9@gmx.de>
Alex wrote:
> 
> If I might dare offer such an example, I'd say that
> env. mapping and a floating point file format (though not one
> as simple as the one envisioned by Mr. Maj: point your google to
> shared exponent floating point) could help implementing HDRI in POV.
> Now, don't tell me HDRI is a hack: the whole ray-tracing stuff is a hack.
> Mind you, a clever one, but still a hack.
> I don't have to tell you all why HDRI maps are useful, right?
> And, beside that, using denormalized mantissas for color components
> is very useful for postprocessing (and far better than 16-bit output).
> And don't tell me that POV outputs 24 bit, not 16: I mean 16 bit per colour
> channel.

Have you actually ever tried using the 48 bit color output generated by
POV-Ray?

And HDRI has nothing to do with environment mapping.

Christoph

-- 
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