|
![](/i/fill.gif) |
ABX wrote:
> On Tue, 10 Sep 2002 17:21:01 +0200, "Thorsten Froehlich" <tho### [at] trf de>
> wrote:
>
>>In the case of sphere_sweeps, don't you define a path it shall sweep on? So
>>maybe call it "path" or "path_type".
>>
>
> Yes, 'path' sounds nice. So one vote for 'connection' and one for 'path'. Any
> other vote? My heart is now for 'path_type FLOAT' becouse it is made with
> short words and I don't like that I have to reserve new token for every new
> type of interpolation. There are also subtypes for interpolations when I can't
> choose nice names. For example there are two toroidal connection types: one by
> Ron Parker and one by Slime (IIRC). Making type float is better IMO. What do
> you think?
>
> ABX
>
My vote, if you care, would go for 'path' but no float, a keyword for
each type/kind. (do you really remember by looking at the SDL that there
is various projection for image (using map_type) and which number
correspond to what kind ?
I do not. If you do (without looking at the help file or code),
please fill the following form to describ map_type in image_map:
default value:
0 :
1 :
2 :
3 :
4 :
5 :
6 :
I will check it later against the documentation!!
Post a reply to this message
|
![](/i/fill.gif) |