POV-Ray : Newsgroups : povray.binaries.images : Variable radiosity parameters test (~220k) : Re: Variable radiosity parameters test (~220k) Server Time
20 Sep 2024 18:21:29 EDT (-0400)
  Re: Variable radiosity parameters test (~220k)  
From: Christoph Hormann
Date: 5 Sep 2002 09:21:22
Message: <3D775A53.CE92F83B@gmx.de>
Michael Andrews wrote:
> 
> Hi Christoph,
> 
> Do you think you could post the source for your test scene? And whatever
> rendering parameters you use? I've been tinkering with the radiosity
> code too, and I'd like to see how the results compare with your images.

I have use a slightly modified version of one of the radiosity scenes
(rad_def_test.pov) in the distribution, changes are:

- removing the cylinders loop
- adding 'box { <2, 0, 0>, <1.9, 2, 1.6> }'
- using 'ambient 2' for the sky
- using camera:

camera {
  location    <2, -4, 1.0>
  direction   y
  sky         z
  up          z
  right       1.3333333*x
  look_at     <0.0, 0.0, 1.0>
  angle       40
}

But for recent tests i have used a different scene anyway, this one is not
that suited for demonstrating artefact problems and way too fast for
realistic speed measurements.

Christoph

-- 
POV-Ray tutorials, IsoWood include,                 
TransSkin and more: http://www.tu-bs.de/~y0013390/  
Last updated 13 Aug. 2002 _____./\/^>_*_<^\/\.______


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.