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I did a few quick searches, and didn't see anything - so if someone
already answered this, just point me to the answer.
I'm placing a large bunch of objects into my animation scene. Obviously
only some of them are going to be on screen at from a particular view.
Does anyone know of a way to determine if a particular point is in the
camera's viewpoint?
(I'm not worried about objects behind objects - but I'm trying to place
trees on a hillside, and if I didn't have to parse the ones that aren't
on camera at the moment, it would probably speed things up. A small
render I did the other day ran for two hours - at that rate, I'll never
get an animation done. :-(
Thanks for any help. I'm not too bad at regular math - it's the 3d
stuff that gets me.
--
Tom A.
When scientist say they're making a "quantum leap" it
means they are going out to catch some rays. - Dr. Science
Deja mail is gone. Look for me at raugost at yahoo . com
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