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Rafal 'Raf256' Maj wrote:
>
> > I just started learning Pov-Ray. I'm trying to add different shading
> > to my objects. Is there anyway I can create a Gouraud Shading??
>
> btw. what lighting effects for solid surfaces are known ? AFAIK goraud,
> phong, specular (last is the best).
That's nonsense, like Ken said gouraud shading is something specific to
mesh rendering, the phong and specular models are methods for generating
highlights - there is no use in comparing techniques for different
purposes concerning quality.
Christoph
--
POV-Ray tutorials, IsoWood include,
TransSkin and more: http://www.tu-bs.de/~y0013390/
Last updated 13 Aug. 2002 _____./\/^>_*_<^\/\.______
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