|
![](/i/fill.gif) |
Tom Melly wrote:
> "Christoph Hormann" <chr### [at] gmx de> wrote in message
> news:3D6B7AEA.31106208@gmx.de...
>
>
>>In other words i meant technical abilities are a requirement for creating
>>a scene at all while artistic abilities are only required for making a
>>good scene.
>>
>
>
> Ah!
>
> Okay then - (slightly) different question - where composition is going to be an
> important feature of the final image (i.e. you're not just arsing about), is
> there anyone who leaves the composition until last?
Not really, but I might create a scene with placeholders (boxes, etc...)
and then work on the individual bits in a test scene, and come back to
the scene once the objects are mostly done to finnagle with lighting and
camera position. But as you said, it usually starts with a "vision" of
the final product anyways.
--
/*Francois Labreque*/#local a=x+y;#local b=x+a;#local c=a+b;#macro P(F//
/* flabreque */L)polygon{5,F,F+z,L+z,L,F pigment{rgb 9}}#end union
/* @ */{P(0,a)P(a,b)P(b,c)P(2*a,2*b)P(2*b,b+c)P(b+c,<2,3>)
/* videotron.ca */}camera{orthographic location<6,1.25,-6>look_at a }
Post a reply to this message
|
![](/i/fill.gif) |