POV-Ray : Newsgroups : povray.unofficial.patches : Superellipsoid speedup : Re: Superellipsoid speedup Server Time
25 May 2024 17:20:22 EDT (-0400)
  Re: Superellipsoid speedup  
From: Christoph Hormann
Date: 27 Aug 2002 12:02:09
Message: <3D6BA281.D881F649@gmx.de>
Slime wrote:
> 
> > BTW, for speed reasons an isosurface superellipsoid is usually faster than
> > a native one.
> 
> You sure? When it's close to a square, the max_gradient is *huge*, if i
> remember correctly. Close to a sphere it may be ok though.

The gradient of the superellipsoid function is quite large when far away
from the object.  Since you can work with a very tight container this
won't matter.

Just try it and compare the results.  

Christoph

-- 
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