Tobias wrote:
>
> Hi,
> I tried to create a bottle with sor and wondered about a strange black area.
> It's just at the height of the horizon (wether there is a plane or not).
>
> Is it a bug or a mistake of mine?
It is a bug of sorts. What you are seeing is an equation solving accuracy
problem and there is nothing that can be done to POV-Ray to fix it.
One thing you can try is to make small adjustments to the locations of the
SOR control points which will usually make the problem go away. Another
thing you can try is to use a Lathe object instead of a SOR object.
--
Ken Tyler
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