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Christoph Hormann wrote:
> So nothing like 5 components, see also the docs, section 6.5.1.9:
>
> SPHERE:
> sphere
> {
> <Center>, Radius
> [OBJECT_MODIFIERS...]
> }
I counted the texture modifier as a single component;
center has 3 components (x, y, and z), then there's the
radius. that leaves us with 5 components.
--
Tim Cook
http://empyrean.scifi-fantasy.com
mirror: http://personal.lig.bellsouth.net/lig/z/9/z993126
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