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Christian wrote:
>
> Hello everybody out there!
Hello back to you.
> this news server. So, I need some directions.
I'm Ken Tyler and a member of the POV-Ray Technical Assistance Group
See - http://tag.povray.org
> (Well, since I'm SouthAmerican - actually, peruvian - , excuse my english,
> it may suck!!!!)
If you prefer to communicate in your own language feel free to try our
povray.international group where you may communicate in any language you
wish. We have several gifted visitors that speak a variety of Spanish
and South American dialects.
> I've read the whole docs of WinPOVRay 3.5, so I need some more information
> about the following topics:
>
> * Texturing tips: You know, how to make those powerfull procedural textures
> make what I want (skin textures, realistic briks, etc)
A brick tutorial can be found here -
http://www.shipbrook.com/jeff/raytrace/bricks.html
Regardless, you are going to need to experiment and practice a lot
if you want to gain proficiency at texturing. There are really no
short cuts on this one.
> * Animation help: Basic and no so basic information and tutorials
See - http://www.puzzlecraft.com/cm/ClockMod.html
> * Other: Where Should i go to suggest a feature for future realeses of POV?
See - http://www.students.tut.fi/~warp/povQandT/miscQandT.html#suggestingideas
> And where to point out some 'errors' in the documentation?
The news group on this news server - povray.documentation.inbuilt
> Well, nothing else to add, but goodbye and goodluck, guys. See you (read
> you?)later!!!
Additional info and resources can be found by visiting the links pages
at - http://www.povray.org/resources/links/
--
Ken Tyler
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