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jansb000 wrote:
>
> [...]
>
> #declare my_circle_centre = <1.1, 2.2, 3.3>;
> #declare my_fun =
> function(v) {
> my_circle_centre.x + v
> }
> // my_circle_centre.x is not recognised as a float.
>
> I think that my_circle_centre.x should be treated as a float.
This is not a bug but a known limitation. It's probably possible to add
support for this but it isn't really necessary, just use a float variable
to store the value of vector.x.
Christoph
--
POV-Ray tutorials, IsoWood include,
TransSkin and more: http://www.tu-bs.de/~y0013390/
Last updated 03 Aug. 2002 _____./\/^>_*_<^\/\.______
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