POV-Ray : Newsgroups : povray.general : Making wood textures... : Re: Making wood textures... Server Time
5 Aug 2024 18:18:19 EDT (-0400)
  Re: Making wood textures...  
From: Ken
Date: 12 Aug 2002 21:10:40
Message: <3D585D0D.7599AAAE@pacbell.net>
Tim Nikias wrote:
> 
> Hi all!
> 
> I've come up with a new idea for the loneliness round. While
> I'm still modelling some stuff, I'm trying to come up with a useful
> wood-texture for a night-desk (don't know the proper name: these
> small "lockers" you put beside your bed).
> 
> So, I'm asking for some tips how to make good wood-textures,
> what kind of pigment to use (I'm no good at functions, so leave
> those out), what kind of color-ranges etc. I like to do stuff
> myself and "get the knack of things", so just ranges, useful
> turbulence values, layering etc are hints I'm looking for to "model"
> my own textures.

It may seem overly obvious <cough> but have you tried looking at the
examples in woods.inc and woodmaps.inc? I can understand your desire
to do it yourself but these files are a great starting point that
should put you well on your way on the road to enlightenment.

-- 
Ken Tyler


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