POV-Ray : Newsgroups : povray.general : POV crash : POV crash Server Time
5 Aug 2024 18:24:06 EDT (-0400)
  POV crash  
From: Timothy R  Cook
Date: 12 Aug 2002 12:01:34
Message: <3D57DBDC.4070201@scifi-fantasy.com>
At 1% of image with code

sphere_sweep {
   //linear_spline                 // linear curve
   cubic_spline                  // alternative spline curves
   //b_spline
   600,                              // number of specified sphere positions
#declare Seed=seed(0);
#declare N=1;
#while(N<=300)
#declare Theta=rand(Seed)*360;
#declare Z=rand(Seed)*0.5+1.2;
#declare R=rand(Seed)*0.25+((Z-1.2)*0.5);
#declare X=R*cos(Theta);
#declare Y=R*sin(Theta);
<X, Y, Z> 0.02
#declare N=N+1;
#end
#declare Seed=seed(0);
#declare N=1;
#while(N<=300)
#declare Theta=rand(Seed)*360;
#declare Z=rand(Seed)*0.1+1.7;
#declare R=rand(Seed)*1+((Z-1.7)*2);
#declare X=R*cos(Theta);
#declare Y=R*sin(Theta);
<X, Y, Z> 0.02
#declare N=N+1;
#end
/*
   texture{
     pigment{
       color rgb <0.55, 0.5, 0.45>
     }
     finish{
       ambient 0.5
       diffuse 0.5
       brilliance 1.5
       specular 0.5
       roughness 0.01
       reflection 0.2
     }
   }
*/
   texture{
     pigment{
       color rgb <1.0, 1.0, 1.0>
     }
   }
}

and while running the 'blank screen' screensaver, it gave the following
error:

The POV-Ray core rendering code caused an access violation exception.
It is STRONGLY RECOMMENDED that you save your work and exit the program 
before attempting the render again.
(Note that if internal structures have been damaged POV-Ray may crash 
immediately after you click OK).

What's up with that, and how do I solve the problem?

-- 
Tim Cook
http://empyrean.scifi-fantasy.com
mirror: http://personal.lig.bellsouth.net/lig/z/9/z993126

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.