Warp wrote:
>
> > Using image maps in isosurfaces can be very useful if you want to add a
> > fine structure to a rough geometry defined by an image.
>
> You could do that with a mesh as well, and get a much faster rendering. :)
>
That's quite difficult and it would take incredible amounts of memory.
Christoph
--
POV-Ray tutorials, IsoWood include,
TransSkin and more: http://www.tu-bs.de/~y0013390/
Last updated 03 Aug. 2002 _____./\/^>_*_<^\/\.______
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