POV-Ray : Newsgroups : povray.general : a bug.... : Re: a bug.... Server Time
5 Aug 2024 22:17:16 EDT (-0400)
  Re: a bug....  
From: Kevin Wampler
Date: 22 Jul 2002 15:45:58
Message: <3D3C61D9.35A88800@u.arizona.edu>
hughes b wrote:
> 
> "Christoph Hormann" <chr### [at] gmxde> wrote in message
> news:3D3BE060.B4CEC84F@gmx.de...
> >
> > Kevin Wampler wrote:
> > >
> > > I hope that this hasn't been brought up before, I've checked the known
> > > bugs and didn't see it.
> >
> > It seems strange indeed, but nothing new, it already occurs with 3.1.
> 
> It was found before all right, not very long before 3.5 was final. I don't
> recall if a bug report was made but it was something posted to the beta test
> group I believe. Odd thing how it affects the entire surface like that, just
> like coincident surfaces. Behaves as though copies of the cylinder, and
> plane (as you can see using -1.001 like Kari used), exist.

For me it does even more, through the sides (but not the bottom) of the
cylinder the colors of the checkered plane are reversed, so the black
parts look white and the white parts look black, see
http://www.u.arizona.edu/~wamplerk/misc/bugtest.jpg


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