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I hope that this hasn't been brought up before, I've checked the known
bugs and didn't see it. I get a very strange result when I render the
following scene in Pov3.5:
camera {
location <0.0, 2, -4>
look_at <0.0, 0.0, 0.0>
}
light_source { <-30, 30, -30>
color rgb 1
}
plane { y, -.001
pigment {
checker
color rgb 1
color rgb .2
}
}
cylinder { 0, y, 1
texture { pigment { color rgbt <1,1,1,.8> } }
scale <.5,1,.5>
}
The critical value seems to be the -.001 with the plane. If I change it
to, for example -.00100001 everything works as it should.
~Kevin Wampler~
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