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TinCanMan wrote:
>
> [...]
>
> Yes, and it didn't work.
> I couldn't get the function method to work either so I think I'm S.O.L.
> As Rune pointed out, the problem with turbulence and vturbulence is that, by
> the nature of the way they work, a single point can be turbulated to more
> than one point. Turbulence doesn't move pt A by x,y,z but rather uses the
> point x,y,z away at the location of A.
I know it isn't a precise solution of your problem, but as ABX pointed out
it can't be solved easily because you can't reverse turbulence. You can
try to iteratively approximate the solution and thereby gain better
results.
Christoph
--
POV-Ray tutorials, IsoWood include,
TransSkin and more: http://www.tu-bs.de/~y0013390/
Last updated 30 Jun. 2002 _____./\/^>_*_<^\/\.______
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