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Warp wrote:
>
> Arthur Flint <mra### [at] chesapeakenet> wrote:
> > There is no switch, no option, no setting that
> > is native to POVRay that displays a wireframe version of
> > your scene. :(
>
> That's because there exist no concept of "wireframe" in a raytracer.
> A wireframe needs essentially edges, and there are no edges in smooth
> surfaces.
> A raytracer handles mathematical surfaces, not polygons. An object made of
> polygons can be represented as "wireframe" (by drawing a line for each edge
> of the polygon); that's because an object made of polygons has edges. But
> POV-Ray doesn't use polygons to represent objects.
And besides all that, POV-Ray has no internal support for wire frame views
of objects.
--
Ken Tyler :)
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