|
|
When will somebody *actually* make a 16-bit grayscale editor that works?
One you can actually use paint tools with. I remember Wilbur, but it
had very unpredictable results. I'm thinking the time is nearing that I
should make one, since nobody else is jumping to it. I'm afraid it will
be too slow, however, because I would be using Euphoria, and may or may
not be able to compile the code.
The POV-Ray docs give a clue as to how a person might make build the
colors. I've looked at a 16-bit grayscale image in a paint program and
keep thinking it might not be that hard to get the red and green colors
to build up that way. You would just have to make the program paint to
both the screen as 8-bit grayscale, and paint to disk as the red & green
version simultaniously..... Then it's a matter of implementing
alpha-masked paint tools.....
--
Samuel Benge
sbe### [at] caltelcom
Post a reply to this message
|
|