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Ok, here is the code requested by Hershel Robinson. I recommend tracing
it with the same width and height settings in the POV ini file, or throw
this into the ini settings text bar at the top:
+w200 +h200
Enjoy!
//Based on the reflective tetrahedron of spheres, IRTC April-May 02
//Sam Benge June 2002
global_settings{
ambient_light 0
max_trace_level 75
}
camera{fisheye up y*.7 right x*.7
location<0,0,-.01> look_at 0 angle 180
}
light_source{0,1}
#declare rd=15.915;
union{
sphere{<-10,10,-10>,rd}
sphere{<10,10,10>,rd}
sphere{<10,-10,-10>,rd}
sphere{<-10,-10,10>,rd}
pigment{rgb 0}
finish{
specular 1 roughness .02
reflection{0,1 falloff .2}
irid{.5 thickness .31}
}
rotate y*45 rotate x*-35
}
--
Samuel Benge
sbe### [at] caltel com
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