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Gergely Vandor wrote:
>
> [...]
>
> Hmm, my 5x5x5 piece renders significantly faster. But it does look good.
Thanks.
> I believe the cause of this might be the way your system handles
> connections, but I can't be sure until I see the source. :)
The main influence factor is the number of integration steps. I used 30
per frame with a Heun integration method (i.e. 2 evaluations per step).
Christoph
--
POV-Ray tutorials, IsoWood include,
TransSkin and more: http://www.tu-bs.de/~y0013390/
Last updated 02 Jun. 2002 _____./\/^>_*_<^\/\.______
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