POV-Ray : Newsgroups : povray.binaries.animations : balls 4x4x4 grid (249+198k) : Re: balls 4x4x4 grid (249+198k) Server Time
3 May 2024 05:15:52 EDT (-0400)
  Re: balls 4x4x4 grid (249+198k)  
From: Christoph Hormann
Date: 2 Jun 2002 12:05:52
Message: <3CFA425F.B6F30166@gmx.de>
Rune wrote:
> 
> This is all very impressive, 

Thanks.

> but I'd rather see a regular box dropped,
> or a dice or similar, which doesn't deform. Oh, and something which
> isn't cubic would be interesting too! :)

More complicated shapes are just a matter of creating their starting
geometry, no deformation at all is impossible with this approach, few
deformation usually requires accurate computation but I will try something
like that.

Christoph

-- 
POV-Ray tutorials, IsoWood include,                 
TransSkin and more: http://www.tu-bs.de/~y0013390/  
Last updated 02 Jun. 2002 _____./\/^>_*_<^\/\.______


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.